Installation, Virtual Reality, Anise Gallery, London, 2018
The project which comprises graphic imagery and accompanying texts came out of a joint frustration they experienced in rendering photorealistic images whilst working in architecture. A desire to explore the ‘fantasies abandoned during the design process’ (Koozarch interview 2017) led them to set up (ab)Normal in 2017. An experiment in architectural representation, they carefully de-construct photorealistic renders before rearranging them as illustrations based on Normal vectors. In so doing, they avoid any traditional structure that builds the contemporary, familiar visual notion of space to produce an allegory of a culture that revolves obsessively around the internet, gaming and religion.