Graphic Novel

2017 - ongoing


(AB)NORMAL began in 2017 as a Graphic Novel without chronology, where outdated 3D objects and unrealized formal obsessions are reassembled into spatial narratives. These iconographic images allegorically explore the uncanny intersections between the Internet, gaming culture, and religious symbolism.

Conceived by a collective of architects, (AB)NORMAL was initially an experiment in architectural representation. Photorealism is carefully deconstructed and rearranged in illustrations based on Normal vectors, avoiding the traditional structure that builds the contemporary visual description of a space. Hence, this project is both scientific in its method and evocative for its thematic background.