(AB)NORMAL is an interdisciplinary studio experimenting within architecture, design, scenography, and creative direction ︎ 

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C.P. Company
Set Design, Berlin, 2024


SUNNEI x Camper
Set Design, SS25 Milan Fashion Week, 2024


Italian Radical Design
Pavilion, Salone del Mobile Milan, 2024


The Vogue Closet
Set design, Milan Design Week, 2024
RENAISSANCE

Set Design & Catalogue Design, Bolzano, 2024

AN/ARCHIVE Event One

Set Design, Florence, 2024

Studio Skate Market

Pop-Up Retail, New York, 2023

Versace Show SS 2024

Set Design, Milan Fashion Week 2023

Polimoda AN/ARCHIVE

Architecture, Won Competition, Florence, ongoing

Moncler Studio Ascenti

Set Design, Paris, 2023

Anthos Show

Polimoda Graduation Show 2023

BEIC - New European Library

Architecture, Won Competition, Milan, ongoing

Byrsa Acropolis

Architecture Competition, Carthage, Tunisia, 2023

Primary School Oltre Maira

Architecture Competition, 3rd Prize, Dronero, Italy

T.I.E.D. Pavilion

Installation, ME Milan Il Duca, Milan Design Week 2023

Belvedere

Installation, Architecture Venice Biennale 2023

The Self Observing Landscape
AA Visiting School, ongoing

Ortigia Sound System
Creative Direction, 2023

EUROPELAGO
Installation, DROPCITY, Milan Design Week 2023


EU-02X
Pavilion, Marmomac 2022,
Verona

Rosa Camuna
Furniture Design, Milan, 2023


Moncler Studio Ascenti
Set Design, Milan, 2022


Dicho
Spatial Installation, Biennale of Tbilisi, Italy/Georgia, 2020


REDCAP
Furniture Design, Austria, 2022


(ab)Normal Story
Graphic Novel without chronology, 2017 - ongoing

Floating Opposites - Cassina & One Block Down
Installation, Milan Design Week 2022

Chroma Park
Installation, DROPCITY, Milan Design Week 2022


Guerrilla Scan
Research, World, On-going

Freak Show
Exhibition Design, Milan, 2022

BallyHike
Digital Environment, Virtual, 2021

Take Your Seat
Contribution, ADI Design Museum, Milan, 2021

Dolmen Table
Furniture Design, Superattico, Milan, 2020

Datacloud 
Grow Your Own Cloud, SXSW, Austin Texas, USA 2020

Paraphernalia
Installation, The State of The Art of Architecture, Milan Triennale, 2020

Der Januskopf: a two-faced strategy for Rennweg
EUROPAN 15, Architecture Competition, 2nd Prize, Wien

Hybrid Field 
Furniture Design, Berlin, 2019
Domus n°1040 
Cover Image and Illustrations, November 2019


Bodies of Knowledge
Installation at +MSUM, BIO26, Ljubljana, 2019

ARPA
Installation, Oslo Architecture Triennale 2019

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Video Installation, Haus der Architektur, Graz, 2019


Machine(s) of Loving Grace
Installation, Teatro Ringhiera, Milan, 2019


Everyday Ruins 
Video Installation, Baltsprojects, Zurich, 2019
Microtools, The Invisible Synapse
Installation, Alcova, Milan Design Week 2019

Domestic Monuments, DiSé
Visual Identity and Illustrations, Palazzo Biscari, Catania, 2019

Affordable Art Fair 2019 
Images and Virtual Reality, Milan, 2019
Datasutra
Installation, Virtual Reality, Anise Gallery, London, 2018

Dichtelust
Installation, Swiss Architecture Museum, Basel, 2018

Relics, Forma e Cemento
Visual Identity and Illustrations, Salone del Mobile, Milan, 2018





- Multidisciplinary agency experimenting within design, architecture, digital art and creative direction. -

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Video Installation, Haus der Architektur, Graz, 2019



The radical conceptual approach of Superstudio, a group of architects and artists that formed in Florence in 1966, made 20th-century architecture history with the design proposal "The Continuous Monument: An Architectural Model for Total Urbanization" (1969). The first and only constructed version of this design was realized in 1969 in Graz as part of the three-country biennial "trigon 69: architektur und freiheit".

Fifty years after Superstudio responded to the zeitgeist of the 1960s with a criticism of the notions of progress that defined the era, artists and architects of a younger generation now examine the social conditions that accompanied the production and reception of Superstudio’s ideas. Influenced by digital image production, they have developed an immersive environment for the exhibition "Sorry, the file you have requested does not exist.", which examines the role of architects as space designers and explores the future potential of architectural tools. The presented positions address the increasing visualization of the present, questioning not just reality but also the agents that refer to this reality.



 (AB)NORMAL is an interdisciplinary studio experimenting within architecture, design, scenography, and creative direction ︎